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This work maps HCRC MapTask and MUNDEX into a shared partner/task/away vocabulary and compute gaze features around task-relevant dialogue units and treats gaze as one contributing cue to grounding, to be interpreted alongside task and dialogue context.
T2I models overwhelmingly depict disability through the lens of stereotypes, with wheelchair imagery dominating representations of mobility impairment.
Vision-language models may misinterpret potential common ground as actual understanding, leading to significant biases in collaborative dialogue tasks.