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This paper addresses the challenges of multi-shot video editing by introducing the Multi-Instruction Multi-Shot Long-Video Editing (MMLVE) task, which focuses on maintaining editing consistency, decoupling multiple instructions, and preserving spatiotemporal structure. The authors propose an agentic editing framework that combines Large Language Models (LLMs) and Vision-Language Models (VLMs) to enhance shot-level decoupling and instruction parsing. Experimental results show that their MMLVE-Agent significantly outperforms existing state-of-the-art methods, effectively reducing editing hallucinations and ensuring temporal continuity across long videos.
Editing long videos with multiple instructions can be done without hallucinations or loss of temporal continuity, thanks to a novel agentic framework that combines LLMs and VLMs.
While generative AI has significantly advanced video editing, existing methods primarily focus on single-shot or short video clips. Editing long videos with multiple instructions remains a formidable challenge. Naive chunking strategies, e.g., fixed-duration segmentation, often lead to entity fragmentation, severe editing hallucinations, and disrupted temporal continuity. To bridge this gap, we introduce the Multi-Instruction Multi-Shot Long-Video Editing (MMLVE) task, which is structured around three core objectives: Cross-Shot Editing Consistency (CSEC), Multi-Instruction Decoupling (MID), and Zero-Destruction on Spatiotemporal Structure (ZDSS). To tackle these three unique challenges, we introduce an agentic editing framework that leverages the synergy of Large Language Models (LLMs) and Vision-Language Models (VLMs) to achieve shot-level video decoupling and precise instruction parsing. Furthermore, to comprehensively evaluate this task, we construct MMLVE-Bench, which is an MMLVE-focused dataset characterized by complex real-world spatiotemporal dynamics, high-density heterogeneous instructions, and sparse, random entity distributions. Three MMLVE-focused evaluation metrics are further exploited to assess the quality of the editing results. Extensive experiments demonstrate that our MMLVE-Agent outperforms existing closed-source SOTA approaches (e.g., Seedance 2.0), successfully eliminating editing hallucinations, preserving cross-shot editing consistency, and attaining seamless spatiotemporal transitions.