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This paper introduces Stream3D-VLM, an innovative online 3D vision-language model that facilitates real-time spatial understanding from streaming video, overcoming the limitations of existing offline models. By employing an autoregressive streaming control mechanism and a Visual-Spatial Feature Integration (VSFI) module, the model incrementally incorporates geometry priors into the visual stream, while a Geometry-Adaptive Voxel Compression (GAVC) module enhances efficiency in visual token processing. Experimental results demonstrate that Stream3D-VLM significantly outperforms both proprietary and open-source models across a comprehensive benchmark of 29 tasks, marking a substantial advancement in online 3D spatial understanding capabilities.
Real-time 3D spatial understanding is now possible with a model that outperforms existing benchmarks by integrating geometry priors on-the-fly.
Despite advances in 3D scene understanding, existing 3D Large Multimodal Models operate in offline settings, requiring complete scene observations or predefined video clips. In this paper, we present an online 3D vision-language model that enables real-time spatial understanding from streaming video. Our approach adopts an autoregressive streaming control modeling based on the LLM's next-token prediction objective to learn when to respond, and employs a lightweight Visual-Spatial Feature Integration (VSFI) module to incrementally inject temporally aligned geometry priors into the visual stream. To alleviate long-context decoding overhead, we propose a plug-and-play Geometry-Adaptive Voxel Compression (GAVC) module for efficient visual token compression. To address the scarcity of streaming 3D-language data, we further develop a scalable data generation pipeline that curates over 1M online spatio-temporal 3D QA pairs and establishes a comprehensive benchmark spanning 29 tasks. Extensive experiments show that our approach significantly outperforms both proprietary and open-source models across online and offline 3D spatial understanding, reasoning, and grounding tasks. The project page is available at https://stream3d-vlm.github.io/