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This paper presents an automated approach for 3D object modeling from multiple orthographic views. The method uses Harris corner detection to extract control points from input views, projects these points to create perpendicular envelopes, and then derives 3D points from the intersection of these envelopes. Finally, computational geometry techniques are applied to reconstruct surfaces from the 3D point cloud, and the object is rendered using OpenGL.
Turn 2D orthographic views into 3D models automatically using corner detection and geometric reconstruction.
The aim of our paper is to render an object in 3-dimension using a set of its orthographic views. Corner detector (Harris Detector) is applied on the input views to obtain control points. These control points are projected perpendicular to respective views, in order to construct an envelope. A set of points describing the object in 3-dimension, are obtained from the intersection of these mutually perpendicular envelopes. These set of points are used to regenerate the surfaces of the object using computational geometry. At the end, the object in 3-dimension is rendered using OpenGL