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We introduce MAV-C, a reference-free framework for jointly estimating audio-visual complexity in immersive virtual environments by fusing entropy-based audio features with visual features like Sobel gradients and optical flow. The metric produces a continuous complexity score CAV(t) validated on synthetic and naturalistic datasets, demonstrating modality independence and broad score distribution. Sensitivity analysis reveals key tunable parameters for balancing audio-visual contributions and visual regularization.
A novel reference-free metric objectively quantifies audio-visual complexity in virtual environments, decoupling modality-specific contributions and revealing their independent dynamics.
We present the Motion-Aware Audio-Visual Complexity Metric (MAV-C), a reference-free framework for the joint objective estimation of audio-visual complexity. The metric combines entropy-based audio features (temporal, spectral, and spatial) with visual features (Sobel gradient magnitude, chromatic uniqueness, and optical flow) via a parametric fusion stage, producing a continuous joint complexity score CAV (t) [0,1]. We validate MAV-C on two datasets: a controlled synthetic corpus (SYN) of stimuli with known signal characteristics and a naturalistic gameplay corpus (GAM) of 60 clips drawn from the SAFEPLAY-X dataset. On SYN, the metric exhibits strong validity: the audio score CA and visual score CV are each insensitive to changes in the opposite modality (CoV<0.003), the joint score CAV spans [0.00,0.90] across all parameter combinations, and single-axis feature sweeps produce monotone trajectories (Spearman up to 0.995). On GAM, CV differs significantly across content categories (Kruskal-Wallis p = 0.021) while CA does not, and the two sub-scores are uncorrelated (r = 0.03), confirming they operate on independent signal dimensions. OFAT sensitivity analysis identifies a two-tier parameter hierarchy, with modality balance (wa) and visual regularization (v) as most significant tunable parameters. Full subjective calibration is planned as future work.