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Unified LLMs can now achieve state-of-the-art 3D generation and understanding by treating geometry as an explicit sequence of sparse octree tokens, without compromising core language abilities.
Pretrained 3D Gaussian scenes can be compressed 100-fold post-hoc without any per-scene optimization, beating existing simplification baselines by 1.3 dB PSNR at 12x the speed.
Directly editing 3D meshes in Blender through a visual-centric, agentic approach could revolutionize how artists interact with complex geometry.
Bridging semantic logic with geometric constraints, aDSL enables agents to create complex 3D structures more reliably than traditional LLM approaches.