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Structured orchestration of skills, not sheer quantity, is the secret sauce for boosting LLM agent performance, with GraSP achieving remarkable efficiency gains.
Achieve artist-quality 3D meshes with autoregressive transformers by ditching coordinate-based sorting and patch-based heuristics for a triangle-strip-inspired tokenization that respects UV boundaries.
Unlock automated creation of production-ready 3D assets from untextured meshes with TAPESTRY, which generates geometrically consistent turntable videos that can be back-projected into UV textures or used to supervise neural rendering.