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To quantify the divergence between curated benchmark issues and terse, informal real-world developer queries, the authors constructed RealSWE, a dataset of 381 task families that systematically permute information composition and linguistic style on top of SWE-bench Verified and Pro tasks. Evaluating seven contemporary LLMs reveals that realistic user inputs drop resolution rates by an average of 6.4 percentage points and shuffle model rankings. Controlled feature ablation shows that while explicit motivation and desired behavior drive task success, reproduction steps and environment logs merely consume context window tokens without measurable performance gains.
SWE-bench leaderboards mask a massive real-world distribution shift: casual, under-specified user prompts drop agent resolution rates by 6.4 percentage points and reveal that reproduction steps provide zero measurable utility compared to explicit user intent.
Coding agents are now commonly evaluated on the SWE-bench family of benchmarks, whose tasks are built from curated GitHub issues: long, structured, and information-rich. Real user requests, however, are typically far shorter and less structured. To characterize this gap, we define a six-category information taxonomy and four dimensions of linguistic style, and apply them to real user prompts from SWE-chat and problem statements from SWE-bench Verified and Pro. We find that requests carrying only a problem statement, alone or with limited additional context, account for 88% of real prompts but just 7% of benchmark problems. Furthermore, 87% of real prompts are casually written whereas 94% of benchmark problems are formal. Guided by these observations, we introduce RealSWE, 381 multi-variant task families derived from SWE-bench Verified and Pro. Variants within each family share the same underlying task and gold patch while differing only in information composition and linguistic style. Evaluating seven contemporary LLMs with RealSWE, we find that i) realistic inputs reduce resolution rates by 6.4 pp on average and can change model rankings. Controlled analysis further shows that ii) including Desired Behavior and Motivation significantly affects performance, whereas Environment Information and Reproduction Steps merely add tokens without measurable benefit; iii) linguistic style has only small, model-dependent effects. These findings provide actionable guidance for users and agents: explicitly stating the desired behavior and motivation, which most real prompts omit, substantially improves the LLM's software engineering performance.